The decline in library attendance and limited access to museum collections raise new challenges in Africa. This article explores the potential of augmented and virtual reality technologies as tools for cultural and scientific mediation. Based on qualitative observations and interviews conducted at the University Library of Dakar and the Léopold Sédar Senghor Museum, it critically discusses existing models (Fuchs, Jolivalt) and introduces the 'mobile wheel' framework developed at LARSIC.
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